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Iclone 7 facial motion capture
Iclone 7 facial motion capture








iclone 7 facial motion capture

New indie pricing for anyone earning under $100,000/year, and a free Live Link to Unreal Engine

iclone 7 facial motion capture

The update also improves performance by “up to 30%” when streaming at high frame rates and resolutions. New features in Faceware Studio 1.5 include support for “hundreds of different cameras and webcams, as well as support for virtual cameras, including apps like OBS, Streamlabs, Man圜am and EpocCam”. Users can tune the animation data generated by Faceware Studio in real time, with the Motion Effects toolset enabling one facial control to modify the output of another.įaceware Studio 1.5: support for more cameras and virtual cameras Launched last year as a replacement for Faceware Live, Faceware Studio processes footage of an actor’s face in real time, and streams the resulting data to a CG character in MotionBuilder, Unity or Unreal Engine. Solve an actor’s facial movements in real time and stream the data to MotionBuilder or game engines In addition, Faceware has introduced new indie pricing for artists earning under $100,000/year, along with a new free live link plugin for Unreal Engine, replacing the old paid plugin.įor indie artists wanting to stream facial motion data live to Unreal Engine, the changes cut the cost of using Faceware Studio from $3,640/year to just $239/year. The update adds support for new cameras and webcams, and improves performance by “up to 30%”.

iclone 7 facial motion capture

Markerless motion-capture specialist Faceware Technologies has released Faceware Studio 1.5, the latest version of its real-time facial mocap system for live broadcast, games and VFX work.










Iclone 7 facial motion capture